Factsheet
Developer:
Played With Fire
Based in Krakow, Poland
Founding date:
October 28, 2019
Website:
https://playedwithfire.com
Press / Business contact:
contact@playedwithfire.com
Social:
Twitter
Facebook
Instagram
Discord
Address:
Plac Wolnica 13/19
31-060 Krakow
Phone:
+48 727 705 006
Description
Played With Fire is a state-of-the-art indie VR game studio based in the heart of Cracow. Our team loves to play with fire – experiment with new game mechanics and tech solutions, forging new processes for building virtual experiences. Extraordinary worlds, enthralling stories and unique characters – our games are focused on immersion, emotion and absolutely dazzling the player with stylish, otherworldly visual presentation.
History
The company was founded in late 2019 by Bartłomiej Szydło the lead programmer and VP of Draw Distance (previously iFun4All). Bartek was joined by Igor Hardy as lead designer and Monika Mucha as art director - he worked previously with both at Draw Distance. The team has cut their teeth on titles such as Serial Cleaner, Halls of Horror, Ritual: Crown of Horns and Vampire: The Masquarade: Coteries of New York.
Our fascination with VR technology came after tapping into the potential of Unity VR during contract work in 2019. Having a still largely unexplored space for interactivity filled us with excitement. The potential for VR’s growth just on the brink of Half-Life: Alyx release, confirmed to us this as a promising direction for a new studio.
For our first game we decided to go with a mix of simulation and adventure gaming in a fairy tale setup that would be attractive to both children and mature audience thanks to referencing the magical realism and melancholic undertones of The Little Prince.
Taking advantage of the skills of our art team we filled the game world with interstellar versions of magical creatures - be it the fiery fox spirit or a humming bird building a nest from cosmic strings.
During 2020 the team has grown by 2D/3D artist Joanna Sępek and 3D animator Mateusz Grzesiak. We also secured co-operation of all major VR platform holders, setting for multiplatform premiere release already in Q4 2020.
NextWe’re already working hard on our next big thing. While the details will remain a secret for now, we’re experimenting heavily with the limits of hand-tracking technology and are excited to present a fresh take on action-adventure genre in VR.
Projects
Videos
There are currently no trailers available for Played With Fire. Check back later for more or contact us for specific requests!
Images
There are far more images available for Played With Fire, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
There are currently no logos or icons available for Played With Fire. Check back later for more or contact us for specific requests!
Team & Repeating Collaborator
Bartłomiej Szydło
CEO, Lead Programmer
Igor Hardy
Lead Designer
Kacper Byrdziak
Producer
Monika Mucha
Art Director
Joanna Sępek
Artist 2D/3D
Wioleta Wach
Artist 3D
Jakub Głąb
Artist 2D
Mateusz Grzesiak
Animator
Jakub Posłuszny
Gameplay Programmer
Paweł Kumor
Level Designer
Sylwia Gierczyk
Community Manager
Leopold Zawadzki
Sound Designer
Halina Jastrzębska
Office Manager
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks